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181. Effective Counter to Missiles with Quantum Rise? - in EVE General Discussion [original thread]
Edited by: Jim Hazard on 04/11/2008 04:23:51 Originally by: Eluhaf Plus I will post all the battleclinic stat on the oh so brilliant responders just to give an idea of the experience base they come from. So here it goes: Julius Rigs ...
- by Jim Hazard - at 2008.11.04 04:23:00
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182. My first experience of low sec ratting. - in EVE General Discussion [original thread]
Edited by: Jim Hazard on 04/11/2008 03:13:35 Just contract me all your stuff and go back to WoW... 3 month in eve and knowing nothing about the game i guess you are one of the hopeless cases. Even just talking about eve and using the term gui...
- by Jim Hazard - at 2008.11.04 03:12:00
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183. Q for the Pirate vets - in Crime and Punishment [original thread]
Well... I started playing eve at the end of 2003 and in those times i think we had something like 3.5k players online during sundays prime time. Yes the world was less populated, but still it was easier to find targets in low sec. There were not t...
- by Jim Hazard - at 2008.11.03 12:55:00
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184. What are you training? - in EVE General Discussion [original thread]
Hmm.. Lets see.... Account 1: HIC LV 5 then medium pulse spec 5 then large blaster spec 5 and no idea what i am going to train afterwards. Account 2: Stuff.. ew support and hauling alt... basically has all the skills he needs. Account 3: Sen...
- by Jim Hazard - at 2008.11.02 05:33:00
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185. Stabber or Vegabond? - in EVE Alliance Tournament Discussion [original thread]
Edited by: Jim Hazard on 02/09/2008 20:29:33 Originally by: Hunter Hughes Originally by: Zathi Shaitan Originally by: Kagura Nikon cannto Originally by: Kagura Nikon stabebr Originally by: K...
- by Jim Hazard - at 2008.09.02 20:28:00
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186. Who stole the Jita Sunday Lag??? - in EVE General Discussion [original thread]
Edited by: Jim Hazard on 31/08/2008 23:13:06 BOB transfered the lag into systems where IRON fleets are gathering...
- by Jim Hazard - at 2008.08.31 23:13:00
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187. T2 AF amarr vengeance should receive a bonus to lasers. - in Player Features and Ideas Discussion [original thread]
Originally by: Ekrid Sacrilege has the same bonuses and a similar style of turret to launcher hard point ratio. So does the Heretic and pretty much every other khanid ship, and they weren't all introduced at the same time, so the turret po...
- by Jim Hazard - at 2008.08.19 14:37:00
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188. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Kethry Avenger I disagree with adding advanced spaceship command, why would you train a skill on a ship that has no effect on it. ASC is for capital ships. The advanced operation of spaceships. Grants a 5% Bonus per skil...
- by Jim Hazard - at 2008.08.16 01:22:00
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189. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Somealt Ofmine Edited by: Somealt Ofmine on 15/08/2008 12:39:31 Edited by: Somealt Ofmine on 15/08/2008 12:36:23 Originally by: Jim Hazard Originally by: Somealt Ofmine I could fly and build one of th...
- by Jim Hazard - at 2008.08.15 14:00:00
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190. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Originally by: Somealt Ofmine I could fly and build one of these on my main (and I'd love to) but totally imbalancing. The ships aren't really THAT overpowered, it's true, but if the materials ratio from tier 2 to tier 3 BS remained the sa...
- by Jim Hazard - at 2008.08.15 08:22:00
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191. Something for the older player ? - in Player Features and Ideas Discussion [original thread]
Edited by: Jim Hazard on 14/08/2008 15:41:32 http://oldforums.eveonline.com/?a=topic&threadID=845078 this actually is an idea I like. Those ships would not have the huge base resistances of HACS/CS and other T2 ships. They have a slightly i...
- by Jim Hazard - at 2008.08.14 15:39:00
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192. Something for the older player ? - in Player Features and Ideas Discussion [original thread]
Originally by: Arna Padrona Quote: If you can not take me down alone, when i have a toy which is 10% better than yours, then come with a friend. Its an MMO not a singleplayer game. You don't have toys 10% better. Let's look at ...
- by Jim Hazard - at 2008.08.14 15:08:00
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193. Missiles vs. Turrets should be balanced in PVE as well as PVP. - in Test Server Feedback [original thread]
Originally by: Hugh Ruka Originally by: murder one Originally by: Hugh Ruka Originally by: Jim Hazard Originally by: FlameGlow Originally by: Jim Hazard As for the skills being needed I agree that t...
- by Jim Hazard - at 2008.08.14 11:49:00
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194. Missiles vs. Turrets should be balanced in PVE as well as PVP. - in Test Server Feedback [original thread]
Edited by: Jim Hazard on 14/08/2008 04:44:15 Originally by: Allen Ramses Originally by: Jim Hazard 3.2 Million SP just to train Large Pulse spec Lv1 + use T2 Large Pulses 1.1 Million SP to Train Torp Spec Lv1 and use T2 Torps ...
- by Jim Hazard - at 2008.08.14 04:41:00
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195. Something for the older player ? - in Player Features and Ideas Discussion [original thread]
Originally by: Arna Padrona Do that now, and you will have your ass handed to you - just like in the good old days. If you think a newbie in a cruiser can just wobble into lowsec and not end up as a wet spot on a stargate, you are delusi...
- by Jim Hazard - at 2008.08.14 04:27:00
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196. Scramblers preventing the use of Stargates - in Player Features and Ideas Discussion [original thread]
Originally by: Typhado3 this seems a bit overpowered to pirates..... 1 ship with whatever it is that stops gate use straps on 3/4 lock speed SB and now only escape is speed (u heard of the incoming nerf). Well... I remember times when...
- by Jim Hazard - at 2008.08.14 02:41:00
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197. Missiles vs. Turrets should be balanced in PVE as well as PVP. - in Test Server Feedback [original thread]
Originally by: FlameGlow Originally by: Jim Hazard As for the skills being needed I agree that there should be a change. It does not appear to be fair that you need to train the skills for all turrets to get to battleship sized T2...
- by Jim Hazard - at 2008.08.14 02:24:00
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198. Something for the older player ? - in Player Features and Ideas Discussion [original thread]
Originally by: Arna Padrona Romulous, go ahead and start a new char. Come back in three months and tell me skill points mean nothing. We can even have some duels if you want me to really drive the point into the side of your armor plating....
- by Jim Hazard - at 2008.08.14 01:38:00
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199. Corporation division tied to division wallets - in Player Features and Ideas Discussion [original thread]
If it is just to get an overview of the total income, maybe it would be easier to make more sense to add a tab to the wallet in which you can see totals of different income sources. And add some filter options for different ranges of time (Last we...
- by Jim Hazard - at 2008.08.13 22:10:00
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200. Please! Take us access logs for corporate hangars? - in Test Server Feedback [original thread]
Edited by: Jim Hazard on 13/08/2008 21:41:45 Originally by: Arous Drephius Originally by: Jaketh Ivanes There are audit cans.. they log every deposit and withdrawal. Use them That's pointless, since the theif can just tak...
- by Jim Hazard - at 2008.08.13 21:40:00
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